Double Fine showed the first playable level of Psychonauts 2

If it were not for the initial success of the crowdfinding model, we could never see Psychonauts 2 . Fortunately, after a successful campaign in the service Fig, Studio Double Fine secured enough financial support from fans to develop a sequel.

In a voluminous official blog Tim Shafer told us what is meant by the first playable level. This is not literally the first level of the game, but the first result of the work of the studio, which was expressed in a full section of the sequel. At the same time, Shafer noted that this is far from the final quality of the game, but simply a level that has all the necessary elements.

We invite you to enjoy the new adventures of Raza yourself:

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